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Sean McLaughlin UI/UX Artist and Designer
NBA 2K Mobile Wireframe Samples
A few examples of wireframe and flows used for internal purposes to review and discuss directions on my proposed changes and updates

Seasons Games
Early wireframe for one of the main grind mechanics in the game

Coin Currency Modal
Updated design to a more expanding list for purchasing currency. Earlier design was a set number of tiles with no scroll intent.






Crews Friends
Early wireframe for Friends

Crews Flow
the overall flow and wireframes I did for the character customization of the players avatar used in gameplay on the court and the general flow to gameplay.

Crews/Guild Management Flow
Flow and wireframes I did for the guilds creation management and social aspects within it.
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